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Portrait

Technicien Révanite

Level 58 | Weak | Cyber-technicien


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bouclier de carbonite

FQN: abl.​npc.​ability.​tech.​carbonite_shield

Bouclier de carbonite
3m 0sinstantany400100%

Frappe furtive

FQN: abl.​npc.​ability.​tech.​stealth_strike_random

Frappe furtive
6s1.5s cast4-30 m350100%

Fonte d'armure

FQN: abl.​npc.​ability.​tech.​armor_melt

Fonte d'armure
15sinstant10 m300100%

Rafale de flammes

FQN: abl.​npc.​ability.​tech.​flame_burst

Rafale de flammes
9sinstant15 m70100%

Grenade flash

FQN: abl.​npc.​ability.​tech.​flash_bang

Grenade flash
60sinstant4 m10100%

Lame rétractable

Attaque rapprochée qui inflige des dégâts intermédiaires. Entraîne un effet de saignement qui frappe la cible chaque seconde, lui infligeant des dégâts internes légers pendant 6 secondes.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Lame rétractable
15sinstant4 m0100%

Taillade

Poignarde la cible avec votre lame d'énergie et inflige des dégâts intermédiaires.

FQN: abl.​npc.​ability.​tech.​shiv

Taillade
9sinstant4 m050%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_rattataki_bmn_caucasian_a01c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmask04_bmn_archetype
  • Material: face_spmask04_sp_tier_a01c01_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sm_cyber04_front
  • + facehair_human_bmn_caucasian_sm_cyber04_top
  • + facehair_human_bmn_caucasian_sm_cyber04_bottom
  • Material: facehair_human_non_sm_cyber04_u
eyecolor
 eyecolor_sith_non_h04_s
    complexioncomp_rattataki_non_c07_u
      facepainttattoo_rattataki_non_c10_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_light_ge_corp01_collar
        • + chest_tight_bmn_light_ge_corp01_shld
        • Material: chest_tight_light_ge_corp01_balmorran01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a34mystic01_u_v02
        handhand_glove_bmn_archetype
        • Material: hand_glove_heavy_sw_a07c02_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_med_ge_a34mystic01_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a34_cuff
        • Material: boot_tall_med_ge_a34mystic01_u