Plasma Probe
Plasma Probe
Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds.
NOTE - Balanced assuming the player will leave the AoE after 2 ticks.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140986013491942923 |
Combat log ID: | 837789205659648 |
FQN: | abl. |
Star Wars name: | Plasma Probe |
Other languages: | Plasmasonde Sonde plasma |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [15s]
Effect #1Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s
Target overrides: - [target override] Caster
Global ID: 16141124909401845716 FQN: abl. npc. ability. tech. plasma_ probe/1/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. plasma_probe. cast_instant_groundtarget
- 2
- When effect ticks
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
agent. plasma_probe. tick
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.generic. fire_ damage abl. utility. is_ aoe Global ID: 16141128207936836301 FQN: abl. npc. ability. tech. plasma_ probe/1/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 2.3m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0