Stealth Strike
Stealth Strike
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140962456183924498 |
Combat log ID: | 2496256467271680 |
FQN: | abl. |
Star Wars name: | Stealth Strike |
Other languages: | Tarnvorstoß Frappe furtive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141036121953699440 FQN: abl. npc. ability. tech. stealth_ strike_ random/3/1 - 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
npc. , dependent on calling effectability. tech. stealth_strike. attack - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.161
- Standard Health Percent Min = (float) 0.121
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Other (not visible) Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. interrupt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141037221465327789 FQN: abl. npc. ability. tech. stealth_ strike_ random/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- [3s]
Immobilized (Physical)
Unable to move.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. root abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141038320976956122 Combat log ID: 2496256467271937 FQN: abl. npc. ability. tech. stealth_ strike_ random/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff
- [1.5s]
Shadowed
Temporarily Immune to stuns, snares, and knockdown effects.Slot: Buff Duration: 1.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - Can only be called by other effects
Global ID: 16141030624395575039 Combat log ID: 2496256467271943 FQN: abl. npc. ability. tech. stealth_ strike_ random/3/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Mark as neutralized
- Immobilize but allow rotation
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0