Nanotechnologie de récupération
Nanotechnologie de récupération
Soigne la cible et jusqu'à 3 alliés dans un rayon de 10 mètres à hauteur de <<1[%d/%d/%d]>> points de vie pendant <<2[%d/%d/%d]>> secondes, et les revigore pendant 45 secondes. Les cibles revigorées reçoivent 3 % de soins supplémentaires de toutes les sources.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Heal |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141178670272492575 |
Combat log ID: | 815232037421056 |
FQN: | abl. |
Star Wars name: | Nanotechnologie de récupération |
Autres langues: | Recuperative Nanotech Heilende Nanotechnologie |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. recuperative_ nanotech abl. , tag.utility. aggressive_ action abl. agent. healing_ ability Global ID: 16141053051680271400 FQN: abl. agent. skill. medic. recuperative_ nano_ tech/38/1 - 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Least Health
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
- If TARGET is a friend of CASTER
- If TARGET is alive
- If TARGET != PRIMARY TARGET
Perform the following actions:
- [6s]
Nanotechnologie de récupération
Soins réguliers.Slot: Buff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.agent. recuperative_ nanotech abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.buff. heal_ over_ time abl. , tag.agent. healing_ ability abl. , tag.agent. heal_ over_ time abl. agent. recuperative_ nanotech_ hot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141049753145385937 FQN: abl. agent. skill. medic. recuperative_ nano_ tech/38/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET with Tech for 0,22*BonusHeal + 0,011*StandardHealth, causing no threat
- 2
- When effect is applied
- When effect ticks the 3rd time
Perform the following actions:
- Play appearance epp.
agent. recuperative_nano_tech. pulse
- 3
- Just before this effect is removed
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Dispel all effects from tags tag.abl.agent.recuperative_nanotech_critical_nanotech
- [45s]
Revigoration
Augmentation des soins reçus.Slot: Buff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. recuperative_ nanotech abl. , tag.utility. aggressive_ action abl. , tag.buff. healing_ received_ stacks_ by_ tag abl. , tag.agent. healing_ ability abl. buff. healing_ received Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. healing_ received_ stacks_ by_ tag
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141050852657013122 Combat log ID: 815232037421555 FQN: abl. agent. skill. medic. recuperative_ nano_ tech/38/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de soins reçus (pourcentage), increase by 0,03
- [6s]
Nanomarque
Les soins reçus de l'instigateur de cet effet sont fortement augmentés.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. recuperative_ nanotech abl. , tag.utility. aggressive_ action abl. , tag.agent. healing_ ability abl. agent. recuperative_ nanotech_ nano_ mark Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141047554122130603 Combat log ID: 815232037421565 FQN: abl. agent. skill. medic. recuperative_ nano_ tech/38/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Custom server-defined function
- [6s]
Nanotechnologie critique
Augmentation des chances de coup critique de la nanotechnologie de récupération.Slot: Buff Duration: 6s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. , tag.agent. recuperative_ nanotech abl. , tag.utility. aggressive_ action abl. , tag.agent. healing_ ability abl. agent. recuperative_ nanotech_ critical_ nanotech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141048653633758564 Combat log ID: 815232037421575 FQN: abl. agent. skill. medic. recuperative_ nano_ tech/38/5 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Chance critique Techno for ability Nanotechnologie de récupération, increase by 0,1
Nanotechnologie de récupération
Soigne la cible et jusqu'à 3 alliés dans un rayon de 10 mètres à hauteur de <<1[%d/%d/%d]>> points de vie pendant <<2[%d/%d/%d]>> secondes, et les revigore pendant 45 secondes. Les cibles revigorées reçoivent 3 % de soins supplémentaires de toutes les sources.
FQN: abl.agent.skill.medic.recuperative_nano_tech
- [0s] [not displayed]
Effect #6Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. recuperative_ nanotech abl. , tag.utility. aggressive_ action abl. agent. healing_ ability Conditions: - <
- If CASTER has one effect from Stim nanotechnologique
Stim nanotechnologique
Le délai de réutilisation du stim amplifié est réduit de 2 secondes pour chaque cible affectée par la nanotechnologie de récupération.
FQN: abl.agent.skill.medic.mods.tier3.nanotech_stim
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] Caster
Global ID: 16141045355098920973 FQN: abl. agent. skill. medic. recuperative_ nano_ tech/38/6 - <
- 1
- When effect is applied
Perform the following actions: