Rachsüchtiges Schmettern
Rachsüchtiges Schmettern
Schmettert die Waffe auf den Boden und verursacht eine machterfüllte Schockwelle, die bei bis zu 8 Feinden im Umkreis von 5 Metern <<1>> Energieschaden verursacht. Betäubt schwache und normale Feinde <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang.
Ersetzt Zerschlagen.
Eigenschaften
Type: | active |
Activation time: | 2.5 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140941512326554154 |
Combat log ID: | 4057945230802944 |
FQN: | abl. |
Star Wars name: | Rachsüchtiges Schmettern |
In anderen Sprachen: | Vengeful Slam Bousculade vengeresse |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. direct_ damage abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141104101798746812 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 1. vengeful_ slam/11/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectvengeful_slash. cast_instant
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectvengeful_slash. target_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [does not expire]
Effect #2Slot: Other (not visible) Duration: during channel (2.5 Sek.) On death: Effect persists Tick rate: 1 Sek. (2 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141103002287118569 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 1. vengeful_ slam/11/2 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Immobilize and prevent rotation
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: during channel (2.5 Sek.) On death: Effect persists Tick rate: 1 Sek. (2 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141101902775492122 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 1. vengeful_ slam/11/3 - Set Duration