[Strike]
[Strike]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16140990342612331344 |
Combat log ID: | 2902341330141184 |
FQN: | abl. |
Star Wars name: | [Strike] |
In anderen Sprachen: | Strike [Strike] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1Slot: Debuff Duration: 1.5 Sek. On death: Effect is removed Tick rate: 0.2 Sek. (7 ticks) # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek.
Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16140942478737612435 FQN: abl. test. emmanuel. jedi_ knight. strike_ optimize/2/1 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,66
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. jedi_knight. strike_reaction - Play appearance epp.
test. emmanuel. jedi_knight. strike_reaction_1
- 2
- When effect ticks the 3rd time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,66
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. jedi_knight. strike_reaction - Play appearance epp.
test. emmanuel. jedi_knight. strike_reaction_2
- 3
- When effect ticks the 6th time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,66
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
test. emmanuel. jedi_knight. strike_reaction_3
- 4
- When effect ticks the 2nd time
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
test. emmanuel. jedi_knight. strike_2
- 5
- When effect ticks the 4th time
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
test. emmanuel. jedi_knight. strike_3
- 6
- When effect ticks the 6th time
Override target to:
- Caster
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- 7
- When effect ticks the 5th time
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER does not have any effect from the ability Soresu-Form
Soresu-Form
Nimmt eine defensive Lichtschwert-Form an, die den Rüstungswert um 60%, die Schadensreduktion um 6%, die Schildchance um 15%, die erzeugte Bedrohung um 100% und die Präzision um 10% erhöht. Solange sie aktiv ist, ist jeglicher erlittener Schaden um 10% reduziert und alle Schlag-Fähigkeiten erzeugen 1 Fokus weniger.
FQN: abl.jedi_knight.soresu_form
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [1.5s]
[Strike]Slot: Debuff Duration: 1.5 Sek. On death: Effect is removed Tick rate: 0.2 Sek. (7 ticks) # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek.
Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16140939180202721402 FQN: abl. test. emmanuel. jedi_ knight. strike_ optimize/2/2 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,66
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
test. emmanuel. jedi_knight. strike_reaction_1
- 2
- When effect ticks the 3rd time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee - Play appearance epp.
test. emmanuel. jedi_knight. strike_reaction_2
- 3
- When effect ticks the 6th time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 0,66
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
test. emmanuel. jedi_knight. strike_reaction_3
- 4
- When effect ticks the 1st time
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
test. emmanuel. jedi_knight. strike_2
- 5
- When effect ticks the 3rd time
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
test. emmanuel. jedi_knight. strike_3
- 6
- When effect ticks the 6th time
Override target to:
- Caster
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- 7
- When effect ticks the 5th time
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER does not have any effect from the ability Soresu-Form
Soresu-Form
Nimmt eine defensive Lichtschwert-Form an, die den Rüstungswert um 60%, die Schadensreduktion um 6%, die Schildchance um 15%, die erzeugte Bedrohung um 100% und die Präzision um 10% erhöht. Solange sie aktiv ist, ist jeglicher erlittener Schaden um 10% reduziert und alle Schlag-Fähigkeiten erzeugen 1 Fokus weniger.
FQN: abl.jedi_knight.soresu_form
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. melee_ damage abl. , tag.utility. is_ basic_ attack abl. jedi_ knight. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) true
- Actor = (int) 2
- If TARGET is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16140940279714349609 FQN: abl. test. emmanuel. jedi_ knight. strike_ optimize/2/3 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flurry. npc. unarmed - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 5
- Amount Modifier Fixed Min = (float) 1
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee