[buff_wandering_beam_target]
[buff_wandering_beam_target]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141001614113915231 |
Combat log ID: | 3710022815055872 |
FQN: | abl. |
Star Wars name: | [buff_wandering_beam_target] |
In anderen Sprachen: | [buff_wandering_beam_target] [buff_wandering_beam_target] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 2 Sek. # occurrences: 1 Tags: tag. abl. , tag.buff. physics_ immunity abl. , tag.buff. knockdown_ protection abl. , tag.buff. taunt_ immunity abl. , tag.buff. sleep_ protection abl. , tag.buff. interrupt_ immunity abl. , tag.utility. force_ leap_ immunity abl. buff. stun_ protection Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141166069852102071 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exarch_ shielded. buff_ wandering_ beam_ target/7/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 200%
- Mark as neutralized
- Modify meta stat Aktionspunktkosten der Fähigkeit for effects from tag tag.
abl. , increase by 99utility. is_ basic_ attack - Execute ability Keine EP from TARGET to TARGET
Keine EP
FQN: abl.npc.ability.utility.no_xp
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
Only when the following conditions are met:
- If CASTER is not in combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 5
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1) - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. utility. is_ aoe - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. companion. taunt_ ability - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. taunt
- [0s] [not displayed]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141162771317217454 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exarch_ shielded. buff_ wandering_ beam_ target/7/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET does not have one effect from [buff_wandering_beam_target]
[buff_wandering_beam_target]
FQN: abl.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.buff_wandering_beam_target
- If TARGET does not have one effect from [atk_wandering_beam_dummy_flurry]
[atk_wandering_beam_dummy_flurry]
FQN: abl.flashpoint.star_fortress.boss.expert_boss.exarch_shielded.atk_wandering_beam_dummy_flurry
- If TARGET has one effect from [exh_in_stabilizer_room]
[exh_in_stabilizer_room]
FQN: abl.flashpoint.star_fortress.boss.expert_boss.exh_in_stabilizer_room
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
- Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141163870828845341 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exarch_ shielded. buff_ wandering_ beam_ target/7/3 - 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1.000
- Amount Min = (float) 1.000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0