Stärke fokussieren
Stärke fokussieren
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141035833117280552 |
Combat log ID: | 4293150524833792 |
FQN: | abl. |
Star Wars name: | Stärke fokussieren |
In anderen Sprachen: | Focusing Strength Concentration de force |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140957327105311252 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 3. adds. sage_ power_ aura/14/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1000m
Only when the following conditions are met:
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/iokath/boss/tau/tau_focusingstrength_buff_field_01
- On Tick Vfx = (string) operations/iokath/boss/tau/tau_focusingstrength_buff_cast_01
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxSourceBone = (string)
- OnTickVfxSource = (string) aoeVfxEntity_None
- OnTickVfxSourceBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- Effect Number = (int) 0
- Ability Spec =[sage_power_effect][sage_power_effect]
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.adds.sage_power_effect
- Min Tick Count = (int) 36
- Max Tick Count = (int) 36
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 18,1
- Max Lifespan = (float) 18,1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from TARGET
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140954028570429421 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 3. adds. sage_ power_ aura/14/2 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_RandomValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_RandomValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/iokath/boss/tau/tau_focusingwill_buff_field_01
- On Tick Vfx = (string) operations/iokath/boss/tau/tau_focusingwill_buff_cast_01
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxSourceBone = (string)
- OnTickVfxSource = (string) aoeVfxEntity_None
- OnTickVfxSourceBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- Effect Number = (int) 0
- Ability Spec =[sage_reinforcing_effect][sage_reinforcing_effect]
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.adds.sage_reinforcing_effect
- Min Tick Count = (int) 36
- Max Tick Count = (int) 36
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 18,1
- Max Lifespan = (float) 18,1
- InitialPosition_X_RandomMin = (float) 1,2
- InitialPosition_X_RandomMax = (float) 1,8
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_RandomMin = (float) 1,2
- InitialPosition_Z_RandomMax = (float) 1,8
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [19s]
Feste Entschlossenheit
Erlittener Schaden reduziert.Slot: Buff Duration: 19 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 19 Sek.
- Max Duration = (time) 19 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140955128082055614 Combat log ID: 4293150524834054 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 3. adds. sage_ power_ aura/14/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für erhaltenen Schaden (fest), set to 50%
- Modify cooldown of Ossus' Atem by -100%
Ossus' Atem
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.breath_of_ossus
- Set cooldown of Ossus' Atem to 5 Sek.
Ossus' Atem
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.breath_of_ossus
- Play appearance , dependent on calling effect