Elektro-Schlag
Elektro-Schlag
Feuert einen elektrischen Schlag ab, der das Ziel kurzzeitig betäubt. Visiert einen zufälligen Gegner innerhalb von 30 Metern an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141038146384115452 |
Combat log ID: | 2313475544055808 |
FQN: | abl. |
Star Wars name: | Elektro-Schlag |
In anderen Sprachen: | Electro Jolt Choc d'électricité |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If CASTER is positioned ≤ 30m to center of TARGET
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16141069118937349465 FQN: abl. npc. ability. droid. acklay. scavenger_ electrojolt_ random/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. droid. acklay. scavenger_dish_ion_beam. cast_instant - Add effect #2 to TARGET from CASTER
- [2.5s]
Betäubt
Handlungsunfähig.Slot: Debuff Duration: 2.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.5 Sek.
- Max Duration = (time) 2.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- Can only be called by other effects
Global ID: 16141065820402459568 Combat log ID: 2313475544056066 FQN: abl. npc. ability. droid. acklay. scavenger_ electrojolt_ random/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_loop
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has the ablity Zwillings-Railguns
Zwillings-Railguns
FQN: abl.npc.ability.droid.acklay.scavenger_railshot
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [2.5s]
Effect #3Slot: Other (not visible) Duration: 2.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.5 Sek.
- Max Duration = (time) 2.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141066919914086883 FQN: abl. npc. ability. droid. acklay. scavenger_ electrojolt_ random/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 2.5 Sek.