1. Fähigkeiten
  2. exp
  3. seasons
  4. 01
  5. ep_16
  6. player_abilities
  7. shield

Schild heben/senken

badge

Schild heben/senken

Wenn du deinen Schild hebst, kannst du keine Fähigkeiten nutzen und bewegst dich langsamer, kannst aber Angriffe direkt vor dir blocken und umleiten.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.exp.seasons.01.ep_16.player_abilities.shield

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
badgeGehobener Schild – Das Ziel hat den Schild gehoben und kann bestimmte Angriffe von vorne blocken oder umleiten. Geblockte oder umgeleitete Angriffe erzeugen Stapel von Absorbierte Machtenergie.
2
badge
Schild heben/senken
  • [hidden] [does not expire]
    badgeGehobener Schild
    Das Ziel hat den Schild gehoben und kann bestimmte Angriffe von vorne blocken oder umleiten. Geblockte oder umgeleitete Angriffe erzeugen Stapel von Absorbierte Machtenergie.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.boss.arcann.shield.raise_shield_loop, dependent on calling effect
    • Set movement speed to 42%
    • Silence
    • Dispel all effects from tags tag.​abl.​buff.​cover
    • Modify stat Kritische Tech-Trefferchance, increase by -2
    • Modify stat Kritische Fernkampf-Trefferchance, increase by -2
    • Modify stat Kritische Nahkampf-Trefferchance, increase by -2
    • Modify stat Kritische Macht-Trefferchance, increase by -2
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
  • 2
    • Just before this effect is removed
    • When CASTER exits combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Deactivate ability 16141085011603438878 – not found
  • 3
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If Caster Positioning
        - Positioned In Front = (bool) true
        - Positioned Behind = (bool) false
        - Positioned Left = (bool) false
        - Positioned Right = (bool) false
        - Negated = (bool) false

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • 4
    • Before NPC with this effect takes damage, not more than every 0.5 Sek.

    Perform the following actions:

  • [hidden] [1s]
    badgeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.boss.arcann.shield.raise_shield_end, dependent on calling effect
    • Silence