[physics_immunity]
[physics_immunity]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadaten
| Contained since: | Patch 1.2.0 |
| Global ID: | 16141121035703243535 |
| Combat log ID: | 2842301982310400 |
| FQN: | abl. |
| Star Wars name: | [physics_immunity] |
| In anderen Sprachen: | [physics_immunity] [physics_immunity] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
[physics_immunity]Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140987172788296018 FQN: abl. test. david. testing. physics_ immunity/2/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.root, tag.abl.debuff.snare
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.debuff. root abl. debuff. snare - Set movement speed to 130%
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. hydraulic_overrides. cast