Brandmine
Brandmine
Erhöht die Dauer von Störfeld um 5 Sekunden. Außerdem wird bei Aktivierung von Abhauen eine Brandmine gezündet, die für die Anwendungsdauer <<1>> körperlichen Schaden bei allen Feinden in der Nähe verursacht. Ziele, die im Bereich bleiben, werden außerdem für die Anwendungsdauer um 70% verlangsamt. Hält <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an. Wirkt nicht bei schlafenden oder unschädlich gemachten Zielen.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141140709217689275 |
Combat log ID: | 3404624870506496 |
FQN: | abl. |
Star Wars name: | Brandmine |
In anderen Sprachen: | Incendiary Mine Mine incendiaire |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141067574429579948 FQN: abl. smuggler. skill. dirty_ fighting. incendiary_ mine/7/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effektdauer for effects from tag tag.
abl. , increase by 5 Sek.smuggler. scrambling_ field_ primary_ duration
- [hidden] [8s]
Effect #2Slot: Debuff Duration: 8 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. aoe_ attack abl. , tag.debuff. burn abl. smuggler. damage_ over_ time Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141070872964460933 FQN: abl. smuggler. skill. dirty_ fighting. incendiary_ mine/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,013
- Standard Health Percent Min = (float) 0,013
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,13
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0