1. Fähigkeiten
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. imperial
  7. hub_1
  8. stealing_thunder
  9. prototype_isotope_5_droid
  10. shielded_1

Isotop-5-Energieschild

Isotop-5-Energieschild

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
powerednetIsotop-5-Energieschild – Absorbiert Energie von geringer Intensität wie die von Blastern, Personen-Raketen und Machtanwendern. Anfällig für längeren Kontakt mit Energiequellen hoher Intensität.
2
healbombStrahlungsleck – Regelmäßiger Elementarschaden.
3
Isotop-5-Energieschild
4
Isotop-5-Energieschild
5
Isotop-5-Energieschild
6
Isotop-5-Energieschild
7
Isotop-5-Energieschild
8
Isotop-5-Energieschild
9
Isotop-5-Energieschild
  • [does not expire]
    powerednetIsotop-5-Energieschild
    Absorbiert Energie von geringer Intensität wie die von Blastern, Personen-Raketen und Machtanwendern. Anfällig für längeren Kontakt mit Energiequellen hoher Intensität.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope5_droid.shield.cast, dependent on calling effect
    • Mark as neutralized
    • Modify meta stat Energiekosten der Fähigkeit for effects from tag tag.abl.utility.is_basic_attack, increase by 50
    • Immobilize and prevent rotation
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 4
    • When character receives an effect with tags tag.abl.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.just_shielded

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [does not expire]
    healbombStrahlungsleck
    Regelmäßiger Elementarschaden.

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope5_droid.radiation_leak.persistance, dependent on calling effect
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is a companion
        >

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope5_droid.radiation_leak.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope5_droid.radiation_leak.target_tick, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 25%
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​health_25
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 50%
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​generic.​health_50
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If hitpoints of CASTER ≤ 75%
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​health_75
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #5

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    Effect #6

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    Effect #7

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [15s]
    Effect #8

  • 1
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope5_droid.shield.exit, dependent on calling effect
  • [hidden] [0.3s]
    Effect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Shielded