1. Fähigkeiten
  2. operation
  3. iokath
  4. boss
  5. nahut
  6. singularity_core
  7. gravitic_shockwave_p3

Gravitationsschockwelle

Gravitationsschockwelle

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Gravitationsschockwelle
2
Gravitationsschockwelle
3
Gravitationsschockwelle
  • [hidden] [5s]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.warning_p3, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.warning_p3_withpullrange, dependent on calling effect
  • 3
    • When effect expires

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.shockwave, dependent on calling effect
  • 4
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 32
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • <
          • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​nahut.​nahut.​is_gravitic_shockwavable
          OR
          • If TARGET is a player
          >
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 10m to center of TARGET
        AND
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.impact, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 70° pitch, -180° yaw
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.impact, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 45° pitch, -180° yaw
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,04
      - Standard Health Percent Min = (float) 0,04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​nahut.​rail_turret.​is_stabilized
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.antigravity_stabilizers.proc_physics_blocked, dependent on calling effect
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • <
          • If CASTER is positioned ≤ 45m to center of TARGET
          OR
          • If difficulty is not set to Master Mode
          >
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​nahut.​rail_turret.​is_rail_turret
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.impact, dependent on calling effect
    • Ballistic To Caster
      - Knockdown = (int) 3
      - Height = (float) 0
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.gravitic_shockwave.impact, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3,51, 35° pitch, -180° yaw
  • [hidden] [1s]
    Effect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.singularity_core.antigravity_destabilization_impact, dependent on calling effect
    • Instantly kill the TARGET