1. Fähigkeiten
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. beasts
  7. charger
  8. deliberate_charge

Bewusstes Stürmen

channelhatred

Bewusstes Stürmen

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
channelhatred
Bewusstes Stürmen
2
cc_aggressiveFixiert – Diese Kreatur ist auf ein bestimmtes Ziel fixiert, ihr Fokus kann nicht verändert werden. Immun gegen Spott. Ignoriert vorübergehend Bedrohungsregeln.
3
riflegrenadeTrampeln – Stößt alles beiseite. Feinde erleiden dabei Schaden. Stürmt auf ein Ziel zu und zertrampelt dabei alles, was im Weg ist.
4
channelhatred
Bewusstes Stürmen
5
surgeTrampeln – Vermutlich nicht der beste Platz, um ausgerechnet jetzt dort zu stehen ...
6
cc_defensiveFür Einschlag bereitmachen – Wird gleich von mehreren Tonnen anstürmende Bestie überrannt. Handlungsunfähig.
7
channelhatred
Bewusstes Stürmen
8
channelhatred
Bewusstes Stürmen
  • [60s]
    riflegrenadeTrampeln
    Stößt alles beiseite. Feinde erleiden dabei Schaden.

    Stürmt auf ein Ziel zu und zertrampelt dabei alles, was im Weg ist.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.huntmaster.beasts.charger.deliberate_charge_active, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 18
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 6m to melee distance of TARGET

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Set attack wave to #1
  • 6
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 7
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 6m
      - Angle = (float) 90

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [0s] [not displayed]
    channelhatredEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​huntmaster.​huntmaster.​fortress_active
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​dxun.​the_pack_leader.​charging_bull.​trample_aoe_impact or tag.​abl.​operation.​dxun.​boss.​huntmaster.​light_point.​is_light_point
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,14
      - Standard Health Percent Min = (float) 0,14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER
  • [0.4s]
    surgeTrampeln
    Vermutlich nicht der beste Platz, um ausgerechnet jetzt dort zu stehen ...

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,3, 17° pitch, 0° yaw
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.the_pack_leader.charging_bull.trample.impact, dependent on calling effect
  • [0.5s]
    cc_defensiveFür Einschlag bereitmachen
    Wird gleich von mehreren Tonnen anstürmende Bestie überrannt. Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.operation.dxun.boss.huntmaster.beasts.charger.deliberate_charge_near_stun, dependent on calling effect
  • [hidden] [25s]
    channelhatredEffect #7

  • 1
    • Just before NPC with this effect dies

    Override target to:

    • Caster

    Perform the following actions:

  • [0s] [not displayed]
    channelhatredEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 1 Sek.