1. Fähigkeiten
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. slow_motion
  7. force_push

Machtschub

forcethrow

Machtschub

Verursacht <<1>> Kinetikschaden, stößt das Ziel mehrere Meter zurück und schlägt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang nieder. Machtschub beendet sofort die Abklingzeit von Machtvorstoß.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcethrow
Machtschub
2
backflips
Machtschub
3
forcethrow
Machtschub
4
forcethrow
Machtschub
  • [hidden] [does not expire]
    forcethrowEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_09.slow_motion.force_push
  • 2
    • When effect ticks the 1st time

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_09.slow_motion.force_push_target, dependent on calling effect
    • Stun the TARGET
  • 4
    • When effect ticks the 14th time

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 5
    • When effect ticks the 13th time

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    backflipsEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • [hidden] [1s]
    forcethrowEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.generic.teleport_out, dependent on calling effect
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Execute hydra hook deactivate
  • [hidden] [2s]
    forcethrowEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.generic.teleport_out, dependent on calling effect