Force Push
Force Push
Deals <<1>> kinetic damage, knocks the target back several meters, and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Charge.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140991952098026071 |
Combat log ID: | 4020239712911360 |
FQN: | abl. |
Star Wars name: | Force Push |
Other languages: | Machtschub Poussée de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 3s # occurrences: 0 Global ID: 16140971335339265680 FQN: abl. exp. seasons. 02. ep_ 09. slow_ motion. force_ push/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. seasons. 02. ep_09. slow_motion. force_push
- 2
- When effect ticks the 1st time
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_09. slow_motion. force_push_target - Stun the TARGET
- 5
- When effect ticks the 13th time
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140968036804375945 FQN: abl. exp. seasons. 02. ep_ 09. slow_ motion. force_ push/4/2 - 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- [hidden] [1s]
Effect #3Slot: Debuff Duration: 1s On death: Effect is removed Tick rate: 0.5s (2 ticks) # occurrences: 0 Hydra script: hyd. exp. seasons. 02. ep_ 09. utility. slow_ motion_ respawn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140969136316002874 FQN: abl. exp. seasons. 02. ep_ 09. slow_ motion. force_ push/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectgeneric. teleport_out
- 2
- When effect ticks the 1st time
Perform the following actions:
- Execute hydra hook deactivate
- [hidden] [2s]
Effect #4Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140965837781121299 FQN: abl. exp. seasons. 02. ep_ 09. slow_ motion. force_ push/4/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectgeneric. teleport_out