Medizinische Notfallhilfe
Medizinische Notfallhilfe
Die Sekundär-Backup-Funktion des eingebauten Überwachungssystems wird, wenn nicht bereits aktiviert, automatisch ausgelöst, wenn der Anwender nur noch 25% Gesundheit hat und hält 30 Sekunden lang an.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141069496255237083 |
Combat log ID: | 3858392460296192 |
FQN: | abl. |
Star Wars name: | Medizinische Notfallhilfe |
In anderen Sprachen: | Medical Aid Backup Assistance médicale |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Medizinische Notfallhilfe
Die sekundäre Notfallfunktion des eingebauten Überwachungssystems wird, wenn nicht bereits aktiviert, automatisch ausgelöst, wenn der Anwender nur noch 25% Gesundheit hat, und hält 30 Sekunden lang an.Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140955574845374152 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability_ passive/6/1 - 1
- Before NPC with this effect takes damage, not more than every 2 Sek.
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≤ 25%
- If CASTER does not have 1 or more effects with the tag tag.abl.world_design.temporary_abilities.medical_backpack.medical_backpack_backup
Failure message: Ability is already active
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140952276310360529 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability_ passive/6/2 - 1
- When effect is applied
Perform the following actions:
- Heal the TARGET for (0,46 to 0,56)*StandardHealth, causing no threat
- Play appearance epp.
itm. potion. medpac. restore_health - Add effect #3 to TARGET from CASTER
- [30s]
Medizinische Notfallhilfe
Regelmäßige Heilung.Slot: Buff Duration: 30 Sek. On death: Effect is removed Tick rate: 3 Sek. (10 ticks) # occurrences: 1 Tags: tag. abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ backup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If CASTER is alive
Global ID: 16140953375821988706 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability_ passive/6/3 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectkolto_probe. heal - Heal the TARGET for 1*BonusHeal + 0,1*StandardHealth, causing no threat