1. Fähigkeiten
  2. flashpoint
  3. star_fortress
  4. boss
  5. expert_boss
  6. ring_04
  7. buff_exarch_shield_ring04

Photovoltaische Energie

forcebarriersage

Photovoltaische Energie

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
18
forcebarriersagePhotovoltaische Energie – Der Exarch wird durch die Kraft des Reaktors geschützt. Immun gegen Schaden, Unterbrechungen und bewegungseinschränkende Effekte. Stößt regelmäßig Feinde in der Nähe zurück. Diese Energie kann entzogen werden, um die Stabilisatoranlage für Überladungen anfällig zu machen.
2
forcebarriersage
Photovoltaische Energie
3
forcesuppressionPhotovoltaische Restenergie – Immun gegen Schaden und alle Kontrolleffekte.
4
forcebarriersage
Photovoltaische Energie
  • [does not expire]
    forcebarriersagePhotovoltaische Energie
    Der Exarch wird durch die Kraft des Reaktors geschützt. Immun gegen Schaden, Unterbrechungen und bewegungseinschränkende Effekte. Stößt regelmäßig Feinde in der Nähe zurück.

    Diese Energie kann entzogen werden, um die Stabilisatoranlage für Überladungen anfällig zu machen.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_active, dependent on calling effect
    • Immobilize but allow rotation
    • Modify stat Fernkampfverteidigung, set to -100%
    • Modify stat Nahkampfverteidigung, set to -100%
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When CASTER enters combat

    Perform the following actions:

    • Set cooldown of 16141169119857820771 – not found to 10 Sek., ignoring alacrity
  • 4
    • Just before this effect is removed

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [2.5s]
    forcebarriersageEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.exarch_shield_broken, dependent on calling effect
  • 2
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​flashpoint.​star_fortress.​expert_boss.​solar_shield
        AND
        • If CASTER is not in combat
        >

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER
  • [does not expire]
    forcesuppressionPhotovoltaische Restenergie
    Immun gegen Schaden und alle Kontrolleffekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [0s] [not displayed]
    forcebarriersageEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​flashpoint.​star_fortress.​expert_boss.​is_slicing_computer

    Perform the following actions:

    • Interrupt ability and prevent usage for 3 Sek.