1. Fähigkeiten
  2. npc
  3. ability
  4. droid
  5. acklay
  6. plasma_cell_dualgun

Plasmazelle

plasmaclip

Plasmazelle

Angriffe haben eine Chance, zusätzlichen Elementarschaden zu verursachen. Es kann immer nur eine Zelle gleichzeitig aktiv sein.

Eigenschaften

Conditions

Metadaten

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
plasmaclipPlasmazelle – Fernkampfangriffe richten zusätzlichen regelmäßigen Elementarschaden an.
2
burnedBrennt (Physisch) – Regelmäßiger Elementarschaden.
  • [60s]
    plasmaclipPlasmazelle
    Fernkampfangriffe richten zusätzlichen regelmäßigen Elementarschaden an.

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . droid . dualgun . plasma_cell . tick
    • When NPC with this effect deals damage (weapon mode 3)
      (100% chance)
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . npc . droid . dualgun . plasma_cell . end
    • Deactivate ability 16141085011603438878 – not found
  • [6s]
    burnedBrennt (Physisch)
    Regelmäßiger Elementarschaden.

    • When effect is applied

    Perform the following actions:

    • Play appearance epp . trooper . plasma_cell . plasma_burn
    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0