1. Fähigkeiten
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. slow_motion
  7. annihilate

Vernichten

execute

Vernichten

Trifft das Ziel mit beiden Lichtschwertern für <<1>> Waffenschaden. Jeder Einsatz dieser Fähigkeit gewährt <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang den Effekt Vernichter, wodurch die Abklingzeit deines nächsten Einsatzes von Vernichten um 1,5 Sekunden verringert wird. Bis zu 3-mal stapelbar. Erfordert zwei Lichtschwerter.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
execute
Vernichten
2
3
executeVernichter – Abklingzeit von Vernichten verringert.
3
2
abl_sw_ma_swift_demiseSchneller Untergang – Der nächste Einsatz von Bösartiger Hieb oder Bösartiger Wurf verursacht erhöhten Schaden.
  • [0s] [not displayed]
    executeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.annihilate.annihilate_real
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,32
      - Standard Health Percent Min = (float) 0,32
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 3,2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER