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Zweiter Auftrag

frenzy

Zweiter Auftrag

Ranziehen erhält zwei Ladungen und beendet die Abklingzeit von Raketenschlag und Flammenfaust.

Eigenschaften

Conditions

Metadaten

Used by

Triggered by equipping an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
frenzy
Zweiter Auftrag
2
frenzy
Zweiter Auftrag
  • [hidden] [does not expire]
    frenzyEffect #1

    • On Apply

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16141170711935532310

    Perform the following actions:

    • Modify meta stat #422, fixed = 1
    • On Apply

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16140973599688231714

    Perform the following actions:

    • Modify meta stat #422, fixed = 1
    • After an ability is activated by NONE
    • After an ability is activated by NONE

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Just before this effect is removed

    Only when the following conditions are met:

      • Unknown (91)
        - Negated = (bool) false
        - Tag = (string)
        - Actor = (int) 3
        - Ability Spec = (int) 16141048995493192440
        - Comparison = (int) 6
        - Amount = (float) 2

    Perform the following actions:

    • Unknown (193)
      - Unknown (601) = (bool) false
      - Unknown (602) = (bool) false
      - Unknown (607) = (bool) false
      - Tags = (string)
      - Ability Spec = (int) 16141048995493192440
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
    • Just before this effect is removed

    Only when the following conditions are met:

      • Unknown (91)
        - Negated = (bool) false
        - Tag = (string)
        - Actor = (int) 3
        - Ability Spec = (int) 16140981924952695063
        - Comparison = (int) 6
        - Amount = (float) 2

    Perform the following actions:

    • Unknown (193)
      - Unknown (601) = (bool) false
      - Unknown (602) = (bool) false
      - Unknown (607) = (bool) false
      - Tags = (string)
      - Ability Spec = (int) 16140981924952695063
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • [0s] [not displayed]
    frenzyEffect #2

    • On Apply

    Perform the following actions:

    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16141084896297597523
      - Amount Min = (float) 0
      - Amount = (float) -1
    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16141063035537871253
      - Amount Min = (float) 0
      - Amount = (float) -1
    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16141123883341215421
      - Amount Min = (float) 0
      - Amount = (float) -1
    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16140987780396566767
      - Amount Min = (float) 0
      - Amount = (float) -1