1. NSCs
  2. location
  3. tatooine
  4. mob
  5. humanoid
  6. republic
  7. wounded_settler
Portrait

Verwundeter Siedler

Stufe 26-27 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a03
  • Material: hair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h22_p
     skincolor_human_non_h20_p
       skincolor_human_non_h16_p
        haircolor
        (one of 2)
         haircolor_human_non_h10_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c06_m
                comp_human_non_c25_m
                  Body details
                  SlotDetails
                  chestchest_baggy_bmn_archetype
                  • + chest_baggy_bmn_light_ge_a32_loin
                  • Material: chest_baggy_light_ge_a32settler01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_light_ge_a32settler01_u_v01
                  handhand_glove_bmn_archetype
                  • Material: hand_glove_light_ge_a32settler01_u
                  waistwaist_belt_bmn_archetype
                  • Material: waist_belt_light_ge_a32settler01_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_light_ge_a32settler01_m_v02
                  bootboot_tall_bmn_archetype
                  • Material: boot_tall_light_ge_a32settler01_u
                  All NPCs with this appearance (2)