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  3. belsavis
  4. mob
  5. humanoid
  6. republic
  7. prison_patrolman
Portrait

Gefängnisstreife

Stufe 41-42 | Standard | Explosionsfeuer


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blasterhieb

Schlägt das Ziel mit deiner Waffe für Kinetikschaden.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blasterhieb
6 Sek.instant4 m2100%

Geladener Schuss

Feuert drei wirkungsvolle Schüsse auf dein Ziel ab.

FQN: abl.​npc.​ability.​pistol.​burst

Geladener Schuss
6 Sek.1.5 Sek. cast30 m1100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Schusswirbel

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Schusswirbel
4.5 Sek.instant30 m025%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a05_goatee
  • Material: facehair_human_non_a05_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h27_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h11_p
               haircolor_human_non_h12_p
                 haircolor_human_non_h15_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h01_s
                       eyecolor_human_non_h05_s
                        complexion
                        (one of 4)
                        comp_human_non_c29_m
                          comp_human_non_c20_m
                            comp_human_non_c05_m
                              comp_human_non_c04_m
                                age
                                (one of 2)
                                age_non_non_none_u
                                  age_non_non_mid01_m
                                    Body details
                                    SlotDetails
                                    chestchest_baggy_bmn_archetype
                                    • + chest_baggy_bmn_heavy_ge_a16_loin
                                    • + chest_baggy_bmn_heavy_ge_a16_plate
                                    • + chest_baggy_bmn_heavy_ge_a16_back
                                    • Material: chest_baggy_heavy_ge_a16military09_m
                                    bracerbracer_short_bmn_archetype
                                    • Material: bracer_short_heavy_ge_a16military09_u_v02
                                    handhand_gauntlet_bmn_archetype
                                    • + hand_gauntlet_bmn_heavy_ge_a16_forearm
                                    • Material: hand_gauntlet_heavy_ge_a16military09_u
                                    waistwaist_belt_bmn_archetype
                                    • + waist_belt_bmn_heavy_ge_a16_front
                                    • + waist_belt_bmn_heavy_ge_a16_back
                                    • Material: waist_belt_heavy_ge_a16military09_u
                                    legleg_pant_bmn_archetype
                                    • Material: leg_pant_heavy_ge_a16military09_m_v02
                                    bootboot_tall_bmn_archetype
                                    • + boot_tall_bmn_heavy_ge_a16_shin
                                    • Material: boot_tall_heavy_ge_a16military09_u
                                    All NPCs with this appearance (2)