1. NSCs
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. the_returned
  8. hk_47
Portrait

HK-47 <Revans Gefährte>

Stufe 60 | Streiterin | Droide


Eigenschaften

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (28)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Entropie-Verbesserer einsetzen

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​summon_probes

Entropie-Verbesserer einsetzen
30 Sek.0.5 Sek. castany101100%

[phase2_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​phase2_setup

[phase2_setup]
60 Min. 0 Sek.instantany100100%

Reaktivschild

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​reactive_shield

Reaktivschild
6 Sek.1 Sek. castany100100%

Abschiedsgruß

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_parting_shot

Abschiedsgruß
10 Sek.1 Sek. cast150 m100100%

[stealth_assassination_return]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_return

[stealth_assassination_return]
5 Sek.instant150 m99100%

Machtdurchtränkter Todesschuss

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​force_imbued_killshot

Machtdurchtränkter Todesschuss
none7.5 Sek. cast300 m99100%

[pseudorandom_violence_pretaunt]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence_pretaunt

[pseudorandom_violence_pretaunt]
15 Sek.instant150 m92100%

[pseudorandom_violence_precast_delay]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence_precast_delay

[pseudorandom_violence_precast_delay]
6 Sek.instant60 m91100%

Pseudozufällige Gewalt

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence

Pseudozufällige Gewalt
14 Sek.4 Sek. channel60 m90100%

Unverwundbarkeitsfeld

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​invulnerability_field

Unverwundbarkeitsfeld
40 Sek.instantany81100%

Tötungsprotokolle

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_p2_stealth_and_taunt

Tötungsprotokolle
30 Sek.1 Sek. cast150 m80100%

[stealth_assassination_precast]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_precast

[stealth_assassination_precast]
40 Sek.instant150 m80100%

Tötungsprotokolle

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_stealth_and_taunt

Tötungsprotokolle
20 Sek.1 Sek. cast150 m75100%

Klappmesser

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​shiv

Klappmesser
4 Sek.instant5 m70100%

Getarnte Beseitigung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_catch

Getarnte Beseitigung
6 Sek.instant4 m70100%

Getarnte Beseitigung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination

Getarnte Beseitigung
none3.2 Sek. channelany60100%

Handvoll Granaten

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​handful_of_grenades

Handvoll Granaten
20 Sek.1 Sek. cast100 m40100%

Beinschuss

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​leg_shot

Beinschuss
6 Sek.0.5 Sek. cast4-150 m30100%

[stealth_reposition]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_reposition

[stealth_reposition]
15 Sek.instant150 m20100%

Blitzschuss

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​snap_shot

Blitzschuss
noneinstant50 m20100%

Heckenschuss

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​snipe

Heckenschuss
9 Sek.5 Sek. cast150 m15100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

[phase2_leap_in]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​phase2_leap_in

[phase2_leap_in]
noneinstantany0100%

[stealth_assassination_leap_in]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_leap_in

[stealth_assassination_leap_in]
noneinstantany0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Details
SlotDetails
creatureassassin_hk47_a01
  • Material: assassin_hk47_a01_v01
All NPCs with this appearance (30)