1. PNJ
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. the_returned
  8. hk_47
Portrait

HK-47 <Partenaire de Revan>

Level 60 | Champion | Droïde


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (28)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m00100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m00100%

[stealth_assassination_leap_in]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_leap_in

[stealth_assassination_leap_in]
noneinstantany00100%

[phase2_leap_in]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​phase2_leap_in

[phase2_leap_in]
noneinstantany00100%

[stealth_reposition]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_reposition

[stealth_reposition]
15sinstant150 m2, 320100%

Tir embusqué

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​snipe

Tir embusqué
9s5s cast150 m2, 315100%

[stealth_assassination_precast]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_precast

[stealth_assassination_precast]
40sinstant150 m380100%

Protocoles d'assassinat

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_stealth_and_taunt

Protocoles d'assassinat
20s1s cast150 m475100%

Assassinat furtif

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_catch

Assassinat furtif
6sinstant4 m4, 870100%

Assassinat furtif

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination

Assassinat furtif
none3.2s channelany4, 860100%

Piques finales

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_parting_shot

Piques finales
10s1s cast150 m5100100%

[stealth_assassination_return]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_return

[stealth_assassination_return]
5sinstant150 m599100%

[phase2_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​phase2_setup

[phase2_setup]
60m 0sinstantany6100100%

Déployer les simulateur entropiques

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​summon_probes

Déployer les simulateur entropiques
30s0.5s castany7101100%

Bouclier réactif

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​reactive_shield

Bouclier réactif
6s1s castany7100100%

Tir mortel imprégné de Force

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​force_imbued_killshot

Tir mortel imprégné de Force
none7.5s cast300 m799100%

[pseudorandom_violence_pretaunt]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence_pretaunt

[pseudorandom_violence_pretaunt]
15sinstant150 m792100%

[pseudorandom_violence_precast_delay]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence_precast_delay

[pseudorandom_violence_precast_delay]
6sinstant60 m791100%

Violence pseudoaléatoire

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence

Violence pseudoaléatoire
14s4s channel60 m790100%

Taillade

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​shiv

Taillade
4sinstant5 m770100%

Poignée de grenades

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​handful_of_grenades

Poignée de grenades
20s1s cast100 m740100%

Tir dans les jambes

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​leg_shot

Tir dans les jambes
6s0.5s cast4-150 m730100%

Tir sec

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​snap_shot

Tir sec
noneinstant50 m720100%

Protocoles d'assassinat

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_p2_stealth_and_taunt

Protocoles d'assassinat
30s1s cast150 m880100%

Champ d'invulnérabilité

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​invulnerability_field

Champ d'invulnérabilité
40sinstantany1081100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Details
SlotDetails
creatureassassin_hk47_a01
  • Material: assassin_hk47_a01_v01
All NPCs with this appearance (30)