1. NSCs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. imperial_officer
Portrait

Imperialer Offizier

Stufe 9-10 | Stark | Pistolenschützen-Kommandant


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.3 Sek. channel30 m100100%

Kraftschuss

Feuert einen einzelnen, mächtigen Schuss auf das Ziel ab.

FQN: abl.​npc.​ability.​pistol.​power_shot

Kraftschuss
6 Sek.1.5 Sek. cast30 m50100%

Blastergeschoss-Prototyp

Ladungsschuss aus einer Spezialpistole.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Blastergeschoss-Prototyp
6 Sek.1.5 Sek. cast30 m25100%

Orbitale Bombardierung

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbitale Bombardierung
20 Sek.3 Sek. cast30 m10100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a01
  • Material: head_human_bmf_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmf_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
hairhair_human_bmf_non_a05
  • Material: hair_human_non_a05_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmf_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmf_caucasian_a04_goatee
  • + facehair_human_bmf_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h26_p
     skincolor_human_non_h30_p
      haircolor
      (one of 2)
       haircolor_human_non_h03_p
         haircolor_human_non_h06_p
          eyecolor
           eyecolor_human_non_h03_s
            complexioncomp_human_non_c28_m
              ageage_non_non_mid01_m
                Body details
                SlotDetails
                chestchest_tight_bmf_archetype
                • + chest_tight_bmf_med_ge_a10_collar
                • + chest_tight_bmf_med_ge_a10_shld
                • Material: chest_tight_med_ge_a10impofficer01_m
                bracerbracer_short_bmf_archetype
                • Material: bracer_short_med_ge_a10impofficer01_u_v01
                handhand_glove_bmf_archetype
                • Material: hand_glove_med_ge_a10impofficer01_u
                waistwaist_belt_bmf_archetype
                • Material: waist_belt_med_ge_a10impofficer01_u
                legleg_pant_bmf_archetype
                • Material: leg_pant_med_ge_a10impofficer01_m_v01
                bootboot_tall_bmf_archetype
                • Material: boot_tall_med_ge_a10impofficer01_u
                All NPCs with this appearance (2)