1. NSCs
  2. location
  3. taris_imperial
  4. mob
  5. humanoids
  6. imperial
  7. koa_lookout
Portrait

Koa-Spähposten

Stufe 35 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet11_bfn_archetype
  • + face_gehelmet11_bfn_med_ge_a09_goggle
  • Material: face_gehelmet11_med_ge_a09impsoldier02_u
hairhair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor
(one of 4)
 skincolor_human_non_h31_p
     skincolor_human_non_h27_p
       skincolor_human_non_h32_p
         skincolor_human_non_h34_p
          eyecolor
          (one of 2)
           eyecolor_human_non_h04_s
             eyecolor_human_non_h05_s
              complexion
              (one of 2)
              comp_human_non_c07_f
                comp_human_non_c01_f
                  age
                  (one of 2)
                  scar_human_non_c08_u
                    age_non_non_none_u
                      Body details
                      SlotDetails
                      chestchest_tight_bfn_archetype
                      • + chest_tight_bfn_med_ge_a09_chest
                      • + chest_tight_bfn_med_ge_a09_strap
                      • + chest_tight_bfn_med_ge_a09_back
                      • Material: chest_tight_med_ge_a09impsoldier02_f
                      bracerbracer_short_bfn_archetype
                      • Material: bracer_short_med_ge_a09impsoldier02_u_v02
                      handhand_glove_bfn_archetype
                      • + hand_glove_bfn_med_ge_a09_forearm
                      • Material: hand_glove_med_ge_a09impsoldier02_u
                      waistwaist_belt_bfn_archetype
                      • Material: waist_belt_med_ge_a09impsoldier02_u
                      legleg_pant_bfn_archetype
                      • Material: leg_pant_med_ge_a09impsoldier02_f_v01
                      bootboot_tall_bfn_archetype
                      • + boot_tall_bfn_med_ge_a09_shin
                      • Material: boot_tall_med_ge_a09impsoldier02_u
                      All NPCs with this appearance (2)