10,000,000 Health

10,000,000 Health
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141158947084380219 |
Combat log ID: | 4185063377862656 |
FQN: | abl. |
Star Wars name: | 10,000,000 Health |
Other languages: | 10.000.000 Gesundheit 10 000 000 points de santé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
10,000,000 Health
This target's health has been set to a specific value.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141134194974324763 FQN: abl. npc. ability. utility. training_ dummy_ heal_ 15mil_ health/14/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability 2,000,000 Health
2,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_500k_health
- Dispel all effects from ability 6,000,000 Health
6,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_1mil_health
- Dispel all effects from ability 20,000,000 Health
20,000,000 Health
FQN: abl.npc.ability.utility.training_dummy_heal_25mil_health
- Set stat Max Health to 10,000,000
- Add effect #3 to TARGET from TARGET
- Play appearance epp.
npc. , dependent on calling effectutility. training_dummy_hp_change_impact
- 2
- When effect is applied
- When PC/NPC receives an effect from 10,000,000 Health
10,000,000 Health
Sets a stronghold or ship Operations or Healing Training Dummy's health to 10,000,000 and temporarily removes any active Guild Perks from your character while you remain in the stronghold or ship. Traveling to a new area will restore your Guild Perks.
FQN: abl.npc.ability.utility.training_item_15mil_health
Override target to:
- Pet
- Tag = (string)
- Master = (int) 3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- On Pre Healing Taken
- Tags = (string)
- Tag Exclusions = (string)
- Actor = (int) 1
- Spell Type = (int) 1
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
- Initial Delay = (time) 0s
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.category.guild_perk
Perform the following actions:
- Dispel all effects from tags tag.abl.category.guild_perk
- On Pre Healing Taken
- [0s] [not displayed]
Effect #2
Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141130896439313698 FQN: abl. npc. ability. utility. training_ dummy_ heal_ 15mil_ health/14/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectutility. training_dummy_hp_change_targeted_beam - Add effect #1 to TARGET from TARGET
- [0s] [not displayed]
Effect #3
Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141131995950941425 FQN: abl. npc. ability. utility. training_ dummy_ heal_ 15mil_ health/14/3 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat