Tumult
Tumult
Kicks the target, dealing <<1>> kinetic damage to weak and standard targets, and <<2>> kinetic damage to strong targets. Only usable on incapacitated targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140925018653713240 |
Combat log ID: | 3413210510131200 |
FQN: | abl. |
Star Wars name: | Tumult |
Other languages: | [Tumult] [Tumult] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. sith_ inquisitor. direct_ damage Global ID: 16141161991435132746 FQN: abl. test. david. classes. backups. sith_ inquisitor. tumult/2/1 - 1
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is ≤ Standard
Perform the following actions:
- Play appearance epp.
sith_inquisitor. tumult. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.341
- Standard Health Percent Min = (float) 0.321
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 3.31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is = Strong
Perform the following actions:
- Play appearance epp.
sith_inquisitor. tumult. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.251
- Standard Health Percent Min = (float) 0.231
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2.41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0