1. Abilities
  2. test
  3. david
  4. classes
  5. backups
  6. bounty_hunter
  7. shoulder_slam

[shoulder_slam]

suckerpunch

[shoulder_slam]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
suckerpunch
[shoulder_slam]
  • [0s] [not displayed]
    suckerpunchEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Standard

    Perform the following actions:

    • Play appearance epp.bounty_hunter.shoulder_slam.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.335
      - Standard Health Percent Min = (float) 0.315
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 3.25
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Strong

    Perform the following actions:

    • Play appearance epp.bounty_hunter.shoulder_slam.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.244
      - Standard Health Percent Min = (float) 0.224
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2.34
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0