[utl_machine_gun_target_painter]
[utl_machine_gun_target_painter]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140944952013560059 |
Combat log ID: | 3653840347856896 |
FQN: | abl. |
Star Wars name: | [utl_machine_gun_target_painter] |
Other languages: | [utl_machine_gun_target_painter] [utl_machine_gun_target_painter] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16141132372122553836 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/1 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Random
- Distance = 32m
- Angle = (float) 130
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not stealthed
- If CASTER is positioned 1m to 32m to center of TARGET
- If TARGET does not have any effect with the tag tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_front
- If TARGET is a player
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Left
- Sort Type = Random
- Distance = 32m
- Angle = (float) 179
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not stealthed
- If CASTER is positioned 1m to 32m to center of TARGET
- If TARGET does not have one effect from [pickup_military_turret_buff]
[pickup_military_turret_buff]
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_buff
- If TARGET does not have any effect with the tag tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_left
- If TARGET does not have any effect with the tag tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_right
- If TARGET is not a companion
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Right
- Sort Type = Random
- Distance = 32m
- Angle = (float) 179
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not stealthed
- If CASTER is positioned 1m to 32m to center of TARGET
- If TARGET does not have one effect from [pickup_military_turret_buff]
[pickup_military_turret_buff]
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_buff
- If TARGET does not have any effect with the tag tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_right
- If TARGET does not have any effect with the tag tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_left
- If TARGET is not a companion
- If TARGET is an enemy
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [2s]
Effect #2Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. droid_ factory. machinegun_ target_ front Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141133471634181713 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/2 - Set Duration
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- [hidden] [2s]
Effect #3Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. droid_ factory. machinegun_ target_ left Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141134571145805958 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_right
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- [hidden] [2s]
Effect #4Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. droid_ factory. machinegun_ target_ right Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141126874564416611 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.star_fortress.droid_factory.machinegun_target_left
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #7 to TARGET from TARGET
- [hidden] [6s]
Effect #5Slot: Other (not visible) Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. droid_ factory. can_ use_ machinegun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141127974076045008 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [hidden] [2s]
Effect #6Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. droid_ factory. has_ machinegun_ target_ left Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141129073587672837 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/6 - Set Duration
- [hidden] [2s]
Effect #7Slot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. droid_ factory. has_ machinegun_ target_ right Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141130173099297098 FQN: abl. flashpoint. star_ fortress. boss. droid_ factory. utl_ machine_ gun_ target_ painter/7/7 - Set Duration