[initiatilize_fight]
[initiatilize_fight]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140970083562071661 |
Combat log ID: | 4471456092127232 |
FQN: | abl. |
Star Wars name: | [initiatilize_fight] |
Other languages: | [initiatilize_fight] [initiatilize_fight] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
StartEncounterSlot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If CASTER is not in combat
Global ID: 16141149316303447372 Combat log ID: 4471456092127488 FQN: abl. operation. deepstation. boss. lord_ valeo. valeo. initiatilize_ fight/8/1 - Set Stack Limit
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 18
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 2
- When effect is applied
Perform the following actions:
- Execute ability [persistent_spawn_swarm] from CASTER to CASTER
[persistent_spawn_swarm]
FQN: abl.operation.deepstation.boss.lord_valeo.swarm.persistent_spawn_swarm
- [hidden] [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141146017768562789 FQN: abl. operation. deepstation. boss. lord_ valeo. valeo. initiatilize_ fight/8/2 - 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 10,000
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Custom system_debug, #2 = Lord Valeo: Encounter Initialized, Set Attack Wave to 0 for holding, loading Swarm.bat