1. Abilities
  2. operation
  3. deepstation
  4. boss
  5. lord_valeo
  6. valeo
  7. kinetic_pulse_aoe

Kinetic Pulse

abl_jc_sh_psychokinetic_blast

Kinetic Pulse

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jc_sh_psychokinetic_blast
Kinetic Pulse
2
knockdownStunned – Stunned, airborn, and unable to act.
  • [0s] [not displayed]
    abl_jc_sh_psychokinetic_blastKinetic Pulse

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lord_valeo.adds.kinetic_pulse.impact, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [2s]
    knockdownStunned
    Stunned, airborn, and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 15° pitch, 0° yaw
    • Stun the TARGET