Force Storm
Force Storm
Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Weaker storm on a short cooldown. Balanced assuming the player suffers 3 points of damage before leaving area.
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140980891137308751 |
Combat log ID: | 1794123803656192 |
FQN: | abl. |
Star Wars name: | Force Storm |
Other languages: | Machtsturm Tempête de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (6s) On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141170976442056024 FQN: abl. npc. ability. force. force_ storm_ frequent/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_storm. aoe_npc - Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_storm. channel_end
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141172075953683213 FQN: abl. npc. ability. force. force_ storm_ frequent/0/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_storm. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.115
- Standard Health Percent Min = (float) 0.09
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [1.5s]
Slowed (Force)
Movement speed reduced.Slot: Buff Duration: 1.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16141173175465310386 Combat log ID: 1794123803656448 FQN: abl. npc. ability. force. force_ storm_ frequent/0/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%