Mortar Volley test
Mortar Volley test
Launches a volley of mortar shells at the target area, dealing <<1>> kinetic damage to up to 5 targets within 8 meters over the duration. Standard and weak targets are knocked down by the blasts.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Ground |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140985196180446929 |
Combat log ID: | 2507410497339392 |
FQN: | abl. |
Star Wars name: | Mortar Volley test |
Other languages: | [Mortar Volley test] [Mortar Volley test] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Target overrides: - [target override] Caster
Global ID: 16140935166060061063 FQN: abl. test. qa. modny. mortartest/0/1 - 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
generic. ground_target_republic
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Conditions: - Can only be called by other effects
Global ID: 16140931867525061278 FQN: abl. test. qa. modny. mortartest/0/2 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20.009999m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_long_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 10.01m to 20m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_mid_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_short_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.188
- Standard Health Percent Min = (float) 0.128
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.58
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [2s]
Knockdown
Unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.trooper. gun_ ability abl. , tag.debuff. physics abl. , tag.trooper. mag_ ability abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140932967036806189 Combat log ID: 2507410497339654 FQN: abl. test. qa. modny. mortartest/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 0.4, 45° pitch, 0° yaw
- Stun the TARGET