Photovoltaic Energy
Photovoltaic Energy
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141012814937459917 |
Combat log ID: | 3709855311331328 |
FQN: | abl. |
Star Wars name: | Photovoltaic Energy |
Other languages: | Photovoltaische Energie Énergie photovoltaïque |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Photovoltaic Energy
The Exarch is shielded by the power of the Reactor. Immune to damage, interrupts, and movement-impairing effects. Periodically knocks back nearby enemies.
This energy can be siphoned off to make the Stabilizer Array vulnerable to overloads.Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 18 Max stacks: 18 # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. expert_ boss. solar_ shield Hydra script: hyd. flashpoint. star_ fortress. boss. expert_ boss. inst_ ring_ 04_ exarch Initializers: - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141142931742546405 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. ring_ 04. buff_ exarch_ shield_ ring04/6/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. exarch_shield_active - Immobilize but allow rotation
- Modify stat Ranged Defense, set to -100%
- Modify stat Melee Defense, set to -100%
- 2
- When effect is applied
Perform the following actions:
- Delay next ability by 2s (GCD)
- Dispel all effects from ability [utl_channel_shield_beam_left]
[utl_channel_shield_beam_left]
FQN: abl.flashpoint.star_fortress.boss.expert_boss.utl_channel_shield_beam_left
- Dispel all effects from ability [utl_channel_shield_beam_right]
[utl_channel_shield_beam_right]
FQN: abl.flashpoint.star_fortress.boss.expert_boss.utl_channel_shield_beam_right
- Dispel all effects from tags tag.abl.flashpoint.star_fortress.expert_boss.is_recharging_shield
- Add effect #4 to TARGET from CASTER
- 3
- When CASTER enters combat
Perform the following actions:
- Set cooldown of 16141169119857820771 – not found to 10s, ignoring alacrity
- [hidden] [2.5s]
Effect #2Slot: Other (not visible) Duration: 2.5s On death: Effect is removed # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2.5s
- Max Duration = (time) 2.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141146230277430524 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. ring_ 04. buff_ exarch_ shield_ ring04/6/2 - 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. exarch_shield_broken
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.flashpoint.star_fortress.expert_boss.solar_shield
- If CASTER is not in combat
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- [does not expire]
Residual Photovoltaic Energy
Immune to damage and all control effects.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141145130765802827 Combat log ID: 3709855311331614 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. ring_ 04. buff_ exarch_ shield_ ring04/6/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When Absorbing Photovoltaic Energy is activated by CASTER
Absorbing Photovoltaic Energy
FQN: abl.flashpoint.star_fortress.boss.expert_boss.ring_04.buff_channel_recharge_shield_ring04
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- When
- [0s] [not displayed]
Effect #4Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141139633207617226 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. ring_ 04. buff_ exarch_ shield_ ring04/6/4 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.is_slicing_computer
Perform the following actions:
- Interrupt ability and prevent usage for 3s