[bounty1]
[bounty1]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141016215606046868 |
Combat log ID: | 759406052507648 |
FQN: | abl. |
Star Wars name: | [bounty1] |
Other languages: | DE_Bounty1 FR_Bounty1 |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [4s]
[bounty1]Slot: Debuff Duration: 4s On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. jetpack_ ability abl. bounty_ hunter. flamethrower_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 0s
Global ID: 16141164821406783891 FQN: abl. test. qa. nick. bounty1/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. flamethrower. flamethrower_cast - Add effect #2 to TARGET from TARGET
- 2
- When effect ticks the 2nd time
Perform the following actions:
- Play appearance epp.
bounty_hunter. flamethrower. flamethrower_exit - Custom debug
- Param 2 = (string) v1
- Param 3 = (string)
- Param 4 = (string)
- Param 5 = (string)
- Param 6 = (string)
- Param 7 = (string)
- Param 8 = (string)
- Param 9 = (string)
- Param 1 = (int) 9420106349774076632
- 3
- When effect ticks the 3rd time
Perform the following actions:
- Play appearance epp.
bounty_hunter. rocket_punch. rocket_punch_cast - Add effect #3 to TARGET from TARGET
- [8s]
[bounty1]
Oil Slick - Increases Fire Damage TakenSlot: Debuff Duration: 8s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. jetpack_ ability abl. bounty_ hunter. flamethrower_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8s
- Max Duration = (time) 0s
Conditions: - <
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16141163721895156710 FQN: abl. test. qa. nick. bounty1/0/2 - Set Duration
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 40%
- Modify meta stat Damage Received Modifier (Percentage) for effects from tag tag.
abl. , increase by 0.1bounty_ hunter. flamethrower_ ability - Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 20
- Amount Min = (float) 10
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. jetpack_ ability abl. bounty_ hunter. flamethrower_ ability Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16141162622383529013 FQN: abl. test. qa. nick. bounty1/0/3 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.19
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at caster, possibly knockdown, momentum = 0.3, 60° pitch, 0° yaw
- Stun the TARGET