1. Abilities
  2. test
  3. qa
  4. raid_50
  5. beast_wing
  6. trash
  7. alpha_predator
  8. infected_bite

Infected Bite

shyrack_lips

Infected Bite

(Physical) - This bite is infected, dealing <<1>> damage every 1.5 seconds.

Attributes

Conditions

Metadata

Users

Used by

    Related effects, buffs and debuffs

    Ability activation
    1
    2
    shyrack_lipsInfected Bite (Physical) – Taking periodic damage.
    • [3s]
      shyrack_lipsInfected Bite (Physical)
      Taking periodic damage.

    • 1
      • When effect is applied
      • When effect is refreshed

      Perform the following actions:

      • Play appearance epp.test.qa.raid_50.beast_wing.infected_bite, dependent on calling effect
      • Weapon Damage
        - Is Special Ability = (bool) true
        - Ignore Dual Wield Modifier = (bool) false
        - Disable Crit Roll = (bool) false
        - Flurry Blows Min = (int) 1
        - Flurry Blows Max = (int) 1
        - Level Cap = (int) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0.07
        - Standard Health Percent Min = (float) 0.05
        - Amount Modifier Fixed Max = (float) 0
        - Amount Modifier Fixed Min = (float) 0
        - Amount Modifier Percent = (float) 0
        - Coefficient = (float) 1
        - Health Steal Percentage = (float) 0
        - Slots = Primary Melee
    • 2
      • When effect ticks

      Perform the following actions:

      • Weapon Damage
        - Is Special Ability = (bool) true
        - Ignore Dual Wield Modifier = (bool) false
        - Disable Crit Roll = (bool) false
        - Flurry Blows Min = (int) 1
        - Flurry Blows Max = (int) 1
        - Level Cap = (int) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0.1
        - Standard Health Percent Min = (float) 0.08
        - Amount Modifier Fixed Max = (float) 0
        - Amount Modifier Fixed Min = (float) 0
        - Amount Modifier Percent = (float) -1
        - Coefficient = (float) 1
        - Health Steal Percentage = (float) 0
        - Slots = Primary Melee