Giant Ion Cannon
Giant Ion Cannon
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141017535812953486 |
Combat log ID: | 2469541770690560 |
FQN: | abl. |
Star Wars name: | Giant Ion Cannon |
Other languages: | Riesen-Ionenkanone Canon ionique géant |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2.5s]
Effect #1Slot: Buff Duration: 2.5s On death: Effect is removed Tick rate: 1s (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.5s
- Max Duration = (time) 2.5s
Target overrides: - [target override] Caster
Global ID: 16141161065804194856 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. mortar_ shot/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ilum. hk47. mortar_shot
- [hidden] [1.5s]
Effect #2Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - Can only be called by other effects
Global ID: 16141157767269313217 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. mortar_ shot/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. ilum. hk47. mortar_shot_2
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 2m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1.25
- Standard Health Percent Min = (float) 1.25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
Perform the following actions:
- Dispel all effects from ability Shield
Shield
FQN: abl.npc.ability.custom.boss.flashpoint.ilum.hk47.turret_shield