[reactive_shield]
[reactive_shield]
Damage mitigation shield that prevents 10% of incoming damage.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
| Category: | 13396942039544424334 |
Metadata
| Contained since: | Patch 1.1.0 |
| Global ID: | 16141018394925214344 |
| Combat log ID: | 961157846269952 |
| FQN: | abl. |
| Star Wars name: | [reactive_shield] |
| Other languages: | DE_Reactive Shield FR_Reactive Shield |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
[reactive_shield]Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. trooper. shield Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) trooperShields
- Max Stack Count = (int) 1
Global ID: 16140982731636396607 FQN: abl. test. qa. raid_ 50. trooper_ wing. trash. dark_ captain. reactive_ shield/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. reactive_shield. cast_instant - Modify stat Damage Received Modifier (Percentage), increase by 0.1
- 2
- Before NPC with this effect takes damage, not more than every 1s
Perform the following actions:
- Play appearance epp.
trooper. reactive_shield. tick