Fortuitous Redoubt
Fortuitous Redoubt
Dodging, parrying, or deflecting an attack generates an absorb shield which absorbs a percentage of incoming damage for the next <<1[%d seconds/%d second/%d seconds]>> based on the total sum of equipped Fortuitous Redoubt amplifiers.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141078785571828601 |
Combat log ID: | 4307259492401152 |
FQN: | abl. |
Star Wars name: | Fortuitous Redoubt |
Other languages: | Spontanschanze Retranchement inespéré |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141142532881298727 FQN: abl. amp. fortuitous_ redoubt/7/1 - Set Stack Limit
- 1
- When character takes damage, not more than every 1s with result Parry or Deflect or Dodge
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- On Amplifiers Changed
Only when the following conditions are met:
- If Amplifier Value
- Negated = (bool) false
- Comparison = (int) 4
- Amplifier Spec = (int) 3878620860590879609
- Amplifier Value Type = (int) 3
- Amount = (float) 0
Perform the following actions:
- Remove this effect
- [5s]
Fortuitous Redoubt
Absorbs a portion of incoming damage.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141141433369670514 FQN: abl. amp. fortuitous_ redoubt/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
amp. , dependent on calling effectfortuitous_redoubt. proc_loop
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 3878620860590879609
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- On Amplifiers Changed
Only when the following conditions are met:
- If Amplifier Value
- Negated = (bool) false
- Comparison = (int) 4
- Amplifier Spec = (int) 3878620860590879609
- Amplifier Value Type = (int) 3
- Amount = (float) 0
Perform the following actions:
- Remove this effect