Double-bladed Saber Tactics
Double-bladed Saber Tactics
Increases your melee and ranged defense by 4%. Additionally, whenever you successfully shield, parry, or deflect an attack, you recover 4% of your total Force and increase the damage dealt by your next Force Breach by 75%. This effect cannot occur more than once a second and does not stack. In addition, when you shield, parry, or deflect an attack, the active cooldown of Resilience is reduced by 1 second. This effect cannot occur more than once a second.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.1.0 |
Global ID: | 16141078974587156652 |
Combat log ID: | 3536793899106304 |
FQN: | abl. |
Star Wars name: | Double-bladed Saber Tactics |
Other languages: | Doppellichtschwert-Taktiken Tactique au sabre laser à double lame |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141045076114681888 FQN: abl. jedi_ consular. skill. combat. double_ bladed_ saber_ tactics/9/1 - 1
- When effect is applied
Perform the following actions:
- Modify stat Melee Defense, increase by 0.04
- Modify stat Ranged Defense, increase by 0.04
- 2
- When character takes damage, not more than every 1s with result Parry or Deflect or Glance
Perform the following actions:
- Restore 2% of TARGET's force, causing no threat
- Add effect #2 to TARGET from CASTER
- [10s]
Double-bladed Saber Tactics
Damage dealt by Force Breach increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. lightning_ reflexes Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Force Breach)Force Breach
Strikes up to 8 nearby enemies with shattering force, dealing <<1>> internal damage and generating a high amount of threat.
FQN: abl.jedi_consular.skill.combat.force_breach_combat
Conditions: - Can only be called by other effects
Global ID: 16141041777579799865 FQN: abl. jedi_ consular. skill. combat. double_ bladed_ saber_ tactics/9/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedjedi_consular. breach_combat
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.