[loco_aerial]
[loco_aerial]
Swaps Test Izax's Loco network to Izax Aerial. Izax must either be targeted, or within 70m of you.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141084712404078105 |
Combat log ID: | 4103123991789568 |
FQN: | abl. |
Star Wars name: | [loco_aerial] |
Other languages: | [loco_aerial] [loco_aerial] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141151486877033041 FQN: abl. test. mpucevich. iok. boss_ 5. loco_ aerial/6/1 - 1
- When effect is applied
Only when the following conditions are met:
- <AND
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <AND
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 3
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Custom system_debug, #2 = Error: Must have Izax targeted or be within 70m of Izax.
- [60s]
[loco_aerial]Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. generic. ability_ delay. ability_ 3 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141152586388660228 FQN: abl. test. mpucevich. iok. boss_ 5. loco_ aerial/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify cooldown of [switch_to_orbit] by -100%
[switch_to_orbit]
FQN: abl.test.mpucevich.iok.boss_5.transition.switch_to_orbit