[delayed_aggro_test]
[delayed_aggro_test]
Ability fires a bolt at an enemy, who will not aggro on the player until 5 seconds after hitting him.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141127745105426711 |
Combat log ID: | 804000697942016 |
FQN: | abl. |
Star Wars name: | [delayed_aggro_test] |
Other languages: | DE_Delayed Aggro Test FR_Delayed Aggro Test |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [5s]
[delayed_aggro_test]Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 0s
Global ID: 16140963600546067571 FQN: abl. test. qa. delayed_ aggro. delayed_ aggro_ test/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_sorcerer. force_lightning - Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Threat Percent = (float) -100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 2
- When effect expires
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0