1. Abilities
  2. test
  3. qa
  4. raid_50
  5. force_wing
  6. trash
  7. force_choke

[force_choke]

choke

[force_choke]

Chokes a target, leaving them stunned while the Warrior channels the ability. The target takes high damage spread over 3 seconds, and the caster generates 1 Rage per second.

Attributes

Conditions

Metadata

Users

Used by
  • class.test.qa.raid_50.npc.humanoid.melee.ability.caster.sith.force

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
crushedCrushed – Periodic kinetic damage.
2
crushedCrushed – Periodic kinetic damage.
3
stunnedStunned – Unable to act.
  • [does not expire]
    crushedCrushed
    Periodic kinetic damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.75
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.sith_warrior.force_choke.choke_tick
  • 3
    • When effect ticks

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 1 of TARGET's action points, causing no threat
  • [3s]
    crushedCrushed
    Periodic kinetic damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.cast_instant
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.choke_tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.75
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize but allow rotation
    • Restore 1 of TARGET's action points, causing no threat
  • [3s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.choke_start, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.restore_target_weapon