Armor Field
Armor Field
Attributes
Type: | active |
Activation time: | 2.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141054814072376928 |
Combat log ID: | 4120870796656640 |
FQN: | abl. |
Star Wars name: | Armor Field |
Other languages: | Rüstungsfeld Champ de protection |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140937217481749030 FQN: abl. flashpoint. umbara. enemy. trash. armor_ field/5/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a friend of CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [13s]
Armor Field
Armor increased.Slot: Buff Duration: 13s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 13s
- Max Duration = (time) 13s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140940516016634319 FQN: abl. flashpoint. umbara. enemy. trash. armor_ field/5/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectabsorption_field. tick
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of 8-man SM, 16-man SM, 16-man VM
Perform the following actions:
- Modify stat Damage Reduction: Kinetic, increase by 0.2
- Modify stat Damage Reduction: Energy, increase by 0.2
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Damage Reduction: Kinetic, increase by 0.5
- Modify stat Damage Reduction: Energy, increase by 0.5