Autocannon
Autocannon
Dealing damage with Shoulder Cannon grants Salvo, increasing Shoulder Cannon damage by 3% for 5 seconds. This effect can stack up to 5 times. In addition, while Shoulder Cannon loads missiles, you vent 2 heat per second.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140919580800747462 |
Combat log ID: | 4329408638746624 |
FQN: | abl. |
Star Wars name: | Autocannon |
Other languages: | Automatikkanone Autocanon |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141057181255167768 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ sust_ 01_ 4piece/15/1 - Set Stack Limit
- 1
- When character deals damage with tags tag.
abl. bounty_hunter. shoulder_cannon_damage - When character deals damage with tags tag.
abl. trooper. shoulder_cannon_damage
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- 2
- When character receives an effect with tags tag.
abl. bounty_hunter. shoulder_cannon_charge_builder - When character receives an effect with tags tag.
abl. trooper. shoulder_cannon_charge_builder
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character receives an effect with tags tag.
- [5s]
Salvo
Shoulder Cannon damage increased.Slot: Buff Duration: 5s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141058280766795093 Combat log ID: 4329408638746892 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ sust_ 01_ 4piece/15/2 - Set Duration
- 1
- When stacks of this effect increase
- When stacks of this effect decrease
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 3%bounty_ hunter. shoulder_ cannon_ damage - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 3%trooper. shoulder_ cannon_ damage
- [hidden] [18s]
Effect #3Slot: Other (not visible) Duration: 18s On death: Effect is removed Tick rate: 1s (18 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18s
- Max Duration = (time) 18s
Conditions: - Can only be called by other effects
Global ID: 16141059380278422178 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ sust_ 01_ 4piece/15/3 - Set Stack Limit
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Restore 2 of TARGET's energy, causing no threat