Cascading Force
Cascading Force
Increases the maximum range of your Force attacks by 5 meters. Additionally, Telekinetic Wave immobilizes all affected targets for <<2[%d seconds/%d second/%d seconds]>> and slows all affected targets by 50% for <<3[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141033267742594299 |
Combat log ID: | 3218193225089024 |
FQN: | abl. |
Star Wars name: | Cascading Force |
Other languages: | Kaskadenmacht Force en cascade |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140972835105117594 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Max Range for effects from tag tag.
abl. , increase by 0.5jedi_ consular. force_ attack - Modify meta stat Ability Max Range for ability Force Wave, decrease by 0.5
Force Wave
Deals <<1>> kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.
FQN: abl.jedi_consular.force_wave
- [6s]
Slowed (Force)
Movement speed reduced.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 2s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140976133640000163 Combat log ID: 3218193225089296 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff
- [0.5s]
Immobilized (Force)
Unable to move.Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. root abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140975034128371964 Combat log ID: 3218193225089302 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [0.5s]
Slowed (Force)
Movement speed reduced.Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140978332663258373 Combat log ID: 3218193225089320 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff