Force en cascade
Force en cascade
Augmente la portée maximale de vos attaques de Force de 5 mètres. De plus, la vague télékinétique immobilise toutes les cibles affectées pendant <<2[$d seconde/$d seconde/$d secondes]>> et ralentit de 50 % toutes les cibles affectées pendant <<3[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16141033267742594299 |
Combat log ID: | 3218193225089024 |
FQN: | abl. |
Star Wars name: | Force en cascade |
Autres langues: | Cascading Force Kaskadenmacht |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140972835105117594 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Portée max. de pouvoir for effects from tag tag.
abl. , increase by 0,5jedi_ consular. force_ attack - Modify meta stat Portée max. de pouvoir for ability Flot de Force, decrease by 0,5
Flot de Force
Inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques et projette jusqu'à 8 ennemis dans un cône de 15 mètres devant vous, les déséquilibrant et les immobilisant pendant 5 secondes. Les ennemis standards et faibles sont également renversés pendant 3 secondes. Les dégâts directs infligés après 2 secondes interrompent l'effet d'immobilisation.
FQN: abl.jedi_consular.force_wave
- [6s]
Ralentissement (Force)
Vitesse de déplacement réduite.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 2s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140976133640000163 Combat log ID: 3218193225089296 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff
- [0.5s]
Immobilisation (Force)
Incapacité de se déplacer.Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. root abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140975034128371964 Combat log ID: 3218193225089302 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [0.5s]
Ralentissement (Force)
Vitesse de déplacement réduite.Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140978332663258373 Combat log ID: 3218193225089320 FQN: abl. jedi_ consular. skill. telekinetics. cascading_ force/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff